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1. 

iOS Game Development Cookbook

iOS Game Development Cookbook

By: ;

Publisher: O'Reilly Media, Inc.

Publication Date: 28-APR-2014

Insert Date: 12-APR-2014

Slots: 1.0

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Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you’re familiar with iOS and Objective-C, this is the problem-solving guide you want....

2. 

Beginning iOS 7 Development: Exploring the iOS SDK

Beginning iOS 7 Development: Exploring the iOS SDK

By: Jack Nutting; Fredrik Olsson; David Mark; Jeff LaMarche

Publisher: Apress

Publication Date: 26-MAR-2014

Insert Date: 03-APR-2014

Slots: 1.0

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The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 7 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 7 SDK, as well as with the latest version of Xcode. There's coverage of brand-new technologies, including a new chapter on Apple's Sprite Kit framework for game development, as well as significant updates to existing material. You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using latest...

3. 

iOS Programming: The Big Nerd Ranch Guide

iOS Programming: The Big Nerd Ranch Guide

By: Christian Keur; Aaron Hillegass; Joe Conway

Publisher: Big Nerd Ranch Guides

Publication Date: 11-FEB-2014

Insert Date: 20-FEB-2014

Slots: 1.0

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Updated and expanded to cover iOS 7 and Xcode 5, iOS Programming: The Big Nerd Ranch Guide leads you through the essential concepts, tools, and techniques for developing iOS applications. After completing this book, you will have the know-how and the confidence you need to tackle iOS projects of your own. Based on Big Nerd Ranch's popular iOS Bootcamp course and its well-tested materials and methodology, this bestselling guide teaches iOS concepts and coding in tandem. The result is instruction that is relevant and useful. Throughout the book, the authors explain what's important and share...

4. 

iOS Game Programming with Xcode and Cocos2d

iOS Game Programming with Xcode and Cocos2d

By: Justin Dike

Publisher: Focal Press

Publication Date: 20-NOV-2013

Insert Date: 13-FEB-2014

Slots: 1.0

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This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decade. The book is a start-to-finish guide for anyone looking to begin iOS development using Cocos2d and Xcode and submit their finished app to Apple. Even if you haven’t read code before, you can begin with this book. This book is a handy reference guide, with easy to look-up sections of code snippets, pictures and links to video examples. Features: Code Video examples 5 hours of tutorial videos on Box2d, which can take...

5. 

Talking to Siri®: Mastering the Language of Apple’s Intelligent Assistant, Third Edition

Talking to Siri®: Mastering the Language of Apple’s Intelligent Assistant, Third Edition

By: Erica Sadun; Steve Sande

Publisher: Que

Publication Date: 21-MAR-2014

Insert Date: 30-JAN-2014

Slots: 1.0

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*Includes a new Q&A with the creator of Siri! Sweet-talk Siri for iOS 7 into doing practically anything! Under iOS 7 and OS X Mavericks, Siri is better than ever: faster, smarter, more responsive. And it’s even more amazing when you really know how to talk to it. Top Apple experts Sande and Sadun introduce you to the newest version of Siri. This release offers more functionality than you ever thought possible! You’ll find tested step-by-step instructions for perfect results--including new Siri techniques and responses you won’t discover anywhere else! Teach Siri to recognize...

6. 

iOS and OS X Network Programming Cookbook

iOS and OS X Network Programming Cookbook

By: Jon Hoffman

Publisher: Packt Publishing

Publication Date: 22-JAN-2014

Insert Date: 24-JAN-2014

Slots: 1.0

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Over 50 recipes to develop network applications in both the iOS and OS X environment Use several Apple and third-party APIs to develop both server and client networked applications Shows you how to integrate all of the third-party libraries and APIs with your applications Includes sample projects for both iOS and OS X environments In Detail Darwin, which forms the core set of components for OS X and iOS, is compatible with the Single UNIX Specification Version 3 and POSIX UNIX. Therefore OS X and iOS are UNIX operating systems. While there are numerous books and articles...

7. 

iOS 7 Game Development

iOS 7 Game Development

By: Dmitry Volevodz

Publisher: Packt Publishing

Publication Date: 20-JAN-2014

Insert Date: 21-JAN-2014

Slots: 1.0

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Develop powerful, engaging games with ready-to-use utilities from Sprite Kit Pen your own endless runner game using Apple’s new Sprite Kit framework Enhance your user experience with easy-to-use animations and particle effects using Xcode 5 Learn tips and tricks for tracking scores, authenticating players and expanding your leaderboards In Detail Sprite Kit, a new framework introduced in iOS7, has been designed as a built-in animation workflow for keyframing 2D animation without the need of engines such as Unity to serve as an intermediate. Sprite Kit enables the easy...

8. 

Learn Design for iOS Development

Learn Design for iOS Development

By: Sian Morson

Publisher: Apress

Publication Date: 22-DEC-2013

Insert Date: 14-JAN-2014

Slots: 1.0

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Learn Design for iOS Development is for you if you're an iOS developer and you want to design your own apps to look great and be in tune with the latest Apple guidelines. You'll learn how to design your apps to work with the exciting new iOS 7 look and feel, which your users expect within their latest apps. Learn Design for iOS Development guides you through the design processes that you can apply to design your own apps brilliantly. We'll start at the idea stages of your apps, and you'll see how you can analyze and apply the right design patterns for every app you are coding, use...

9. 

Beginning iOS Cloud and Database Development

Beginning iOS Cloud and Database Development

By: Nathan Ooley; Nick Tichawa; Brian Miller

Publisher: Apress

Publication Date: 24-DEC-2013

Insert Date: 12-JAN-2014

Slots: 1.0

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Beginning iOS Cloud and Database Development gets you started with building apps that use Apple's iCloud. You'll learn the techniques which will enable you to devise and create iOS apps that can interact with iCloud servers. From the basics up, you'll progressively learn how to configure your app for iCloud, upload and download files, implement revisions, add conflict resolution policies, and work with custom documents. There's more! You'll learn how to integrate iCloud with Core Data based applications. Besides technical advice, you'll find suggestions and best practices to design the...

10. 

iOS 7 Application Development in 24 Hours, Sams Teach Yourself, Fifth Edition

iOS 7 Application Development in 24 Hours, Sams Teach Yourself, Fifth Edition

By: John Ray

Publisher: Sams

Publication Date: 14-JAN-2014

Insert Date: 09-JAN-2014

Slots: 1.0

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Figures and code appear as they do in Xcode 5.x Covers iOS 7, Xcode 5.x, iPhone, iPad, and More! Additional files and updates available online In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the iPhone and iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iOS development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a...

11. 

Learn iOS 7 App Development

Learn iOS 7 App Development

By: James Bucanek

Publisher: Apress

Publication Date: 12-DEC-2013

Insert Date: 01-JAN-2014

Slots: 1.0

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Learn iOS App Development is both a rapid tutorial and a useful reference. You'll quickly get up to speed with Objective-C, Cocoa Touch, and the iOS 7 SDK. It's an all-in-one getting started guide to building your first iPhone or iPad app. You'll learn best practices that ensure your code will be efficient and perform well, earning positive reviews on the iTunes App Store, and driving better search results and more revenue. The iOS 7 SDK offers powerful new features, and this book is the fastest path to mastering them—and the rest of the iOS SDK —for programmers with some experience who...

12. 

Rough Cuts
App Accomplished: Strategies for App Development Success

App Accomplished: Strategies for App Development Success

By: Carl Brown

Publisher: Addison-Wesley Professional

Publication Date: 01-AUG-2014

Insert Date: 24-DEC-2013

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This is the Rough Cut version of the printed book. App Accomplished brings together complete processes, tools and management techniques for successfully building and publishing today's mobile apps. It introduces principles and best practices you can use with any device or platform, along with detailed examples and tools for the latest versions of Apple's iOS. Writing for developers, designers, managers, and entrepreneurs, Carl Brown covers the entire app development lifecycle, offering top-down insights for the entire lifecycle, from planning through app updates. Brown offers...

13. 

Head First iPhone and iPad Development, 3rd Edition

Head First iPhone and iPad Development, 3rd Edition

By: ;

Publisher: O'Reilly Media, Inc.

Publication Date: 27-DEC-2013

Insert Date: 22-DEC-2013

Slots: 1.0

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Have a killer app idea for iPhone and iPad? Head First iPhone and iPad Development will help you get your first application up and running in no time. You'll not only learn how to design for Apple's devices, you'll also master the iPhone SDK tools -- including Xcode -- and Objective-C programming principles to create eye-catching, top-selling apps....

14. 

iOS 7 Development Recipes: A Problem-Solution Approach

iOS 7 Development Recipes: A Problem-Solution Approach

By: Joseph Hoffman; Hans-Eric Grönlund; Colin Francis; Shawn Grimes

Publisher: Apress

Publication Date: 25-NOV-2013

Insert Date: 17-DEC-2013

Slots: 1.0

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iOS 7 Development Recipes: A Problem-Solution Approach is your code reference and guide to developing solutions on the iPad, iPhone, and other iOS 7 SDK devices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of real-world cases that will enable you to build fully functional applications quickly and efficiently. The recipes included in this book are wide in scope and have been geared toward the professional developer. You'll find clear and concise code samples accompanying each recipe, and...

15. 

Beginning iOS Social Games

Beginning iOS Social Games

By: Kyle Richter

Publisher: Apress

Publication Date: 27-NOV-2013

Insert Date: 17-DEC-2013

Slots: 1.0

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It's certainly fun to build games that run on your iPhone and iPad. But, wouldn't it be more fun to create games that allow you to play with other gamers in your social network? There's a whole lot more things you can do. Most of the top best selling games around the world, like World of Warcraft, let you play with others online and share your experiences with your friends. Beginning iOS Social Games is your concise introduction to iOS social and other networked gaming app development using iOS Game Center, Game Kit, Store Kit, AirPlay, iOS 7 Game Controllers, iTunes App Store and...

16. 

Creating iOS Apps: Develop and Design, Second Edition

Creating iOS Apps: Develop and Design, Second Edition

By: Richard Warren

Publisher: Peachpit Press

Publication Date: 21-NOV-2013

Insert Date: 03-DEC-2013

Slots: 1.0

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With more than 600 million iOS devices sold, Apple’s booming mobile platform provides a immense and continuously growing app market for developers. And with each update to the iOS SDK, Apple offers the richest set of additional developer tools. iOS 7.0 is no exception. iOS programming expert Richard Warren shows you how to use these powerful tools to begin writing the next generation of iOS apps. You will hone your development skills by creating a complete, full-featured mobile application. You’ll learn to build an intuitive and beautiful user interface, beginning with linking...

17. 

The Core iOS Developer’s Cookbook, Fifth Edition

The Core iOS Developer’s Cookbook, Fifth Edition

By: Erica Sadun; Rich Wardwell

Publisher: Addison-Wesley Professional

Publication Date: 09-MAR-2014

Insert Date: 26-NOV-2013

Slots: 1.0

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Completely updated for iOS 7 and Xcode 5 This book brings together reliable, proven solutions for the heart of day-to-day iOS 7 development. Renowned  iOS programming expert Erica Sadun and top iOS developer Rich Wardwell cover all you need to create successful iOS 7 mobile apps with standard APIs and interface elements and take full advantage of iOS 7 graphics,  touches, and views. As in all of Sadun’s iOS bestsellers, The Core iOS Developer’s Cookbook translates modern best practices  into working code, distilling key concepts into concise recipes you can easily understand and apply...

18. 

iPad® and iPhone® Tips and Tricks Covers iPad Air, iPad 3rd/4th generation, iPad 2, iPad mini, iPhone 5S, 5/5C and 4/4S running iOS 7 Easily Unlock the Power of Your iPad, iPad mini, or iPhone Discover hundreds of tips and tricks you can use right away with your iPad, iPad mini, or iPhone to maximize its functionality. Learn to use your iOS 7 mobile device as a powerful communication, organization, and productivity tool, as well as a feature-packed entertainment device. In addition to learning all about the apps that come preinstalled on your iPad or iPhone, you will learn about some...

19. 

iOS Auto Layout Demystified, Second Edition

iOS Auto Layout Demystified, Second Edition

By: Erica Sadun

Publisher: Addison-Wesley Professional

Publication Date: 31-OCT-2013

Insert Date: 30-OCT-2013

Slots: 1.0

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Auto Layout transforms the way you create iOS user interfaces. As flexible as it is powerful, Auto Layout gives you unprecedented control over your iOS user interfaces. But Auto Layout has a reputation for difficulty. In iOS Auto Layout Demystified, Second Edition, world-renowned iOS developer and author Erica Sadun strips away the confusion, helping you gain Auto Layout mastery the easiest way possible: by example. Fully updated for iOS 7 and Xcode 5, this tutorial delivers everything Sadun’s guides are famous for: clear explanations, expert tips, proven best practices--and, above all,...

20. 

iOS UICollectionView: The Complete Guide, Second Edition

iOS UICollectionView: The Complete Guide, Second Edition

By: Ash Furrow

Publisher: Addison-Wesley Professional

Publication Date: 17-FEB-2014

Insert Date: 22-OCT-2013

Slots: 1.0

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Fully updated for iOS 7, iOS UICollectionView: The Complete Guide, Second Edition will help you build highly immersive, cutting-edge iOS user interfaces that transform your apps from good to great! Ash Furrow covers everything that's new and valuable in UICollectionViews for iOS 7, showing how it eliminates annoying "gotchas" from iOS 6 (and helping you avoid a few new pitfalls). For the first time, he also demonstrates how to integrate UICollectionViews with iOS 7's brand-new UIKit Dynamics to deliver more realistic animations and more effective layouts. Furrow teaches through a wide...