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1. | Programming Microsoft® Windows® CE .NET, 3rd Edition By: Douglas Boling Publisher: Microsoft Press Publication Date: 18-JUN-2003 Insert Date: 14-JAN-2013 Slots: 1.0 | Overview: Programming Microsoft® Windows® CE .NET, 3rd Edition Here is the definitive guide to programming the Windows CE API—now in its third edition, with details on how to use Windows CE .NET to design high-performance applications for smart devices....
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2. | Programming Windows® Embedded CE 6.0 Developer Reference, 4th Edition By: Douglas Boling Publisher: Microsoft Press Publication Date: 03-OCT-2007 Insert Date: 14-JAN-2013 Slots: 1.0 | Overview: Programming Windows® Embedded CE 6.0 Developer Reference, 4th Edition Get the definitive guide to programming Windows Embedded CE—now in its fourth edition and updated for version 6.0. This practical reference focuses on the core operating system and includes extensive sample applications in Microsoft® Visual C++®....
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3. | Professional Windows® Embedded CE 6.0 By: Samuel Phung Publisher: Wrox Publication Date: 03-NOV-2008 Insert Date: 05-MAR-2011 Slots: 1.0 | Overview: Professional Windows® Embedded CE 6.0
Windows Embedded CE is a Microsoft operating system that addresses the needs of handheld, mobile, and embedded devices. This timely book will help you become familiar with the Windows Embedded CE environment quickly and efficiently. You'll explore how different pieces of Windows Embedded CE come together to develop and build various devices and discover what makes Windows Embedded CE the best embedded development environment from the cost, risks, and time-to-market perspectives.
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4. | Windows® Embedded CE 6.0 Fundamentals By: Stanislav Pavlov; Pavel Belevsky Publisher: Microsoft Press Publication Date: 30-JUL-2008 Insert Date: 23-JAN-2009 Slots: 1.0 | Overview: Windows® Embedded CE 6.0 Fundamentals Delve into the fundamental tools and techniques for Windows
Embedded CE and get ready to deliver the next innovation in powered
devices. Covering the newest version of the technology Windows
Embedded CE R2 and led by two embedded-development experts, you ll
get both the hands-on instruction and pragmatic reference you need
to begin building a range of small footprint, smart, connected, and
service-oriented devices. This book examines the architecture,
built-in programming tools, drivers, and build process, and shows
how to take advantage of the Windows Embedded CE 6.0 Software
Development Kit...
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5. | Pocket PC Game Programming: Using the Windows™ CEGame API By: Jonathan S. Harbour Publisher: Prima Publishing Publication Date: 01-JAN-2002 Insert Date: 19-AUG-2004 Slots: 1.0 | Overview: Pocket PC Game Programming: Using the Windows™ CEGame API
Pocket PC Game Programming will help you develop the tools and source code needed to write multiplayer games that can be played on wireless devices and the Internet. You will not only learn essential programming skills for the Pocket PC, but you will also create a programming resource that contains routines that will come in handy when writing a variety of games. Pocket PC Game Programming covers the history and future of the Pocket PC platform, essential programming tools, Windows messages, the game loop, loading bitmaps, drawing animated sprites, playing sound effects, advanced...
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6. | Windows® CE 3.0 Application Programming By: Nick Grattan; Marshall Brain Publisher: Prentice Hall Publication Date: 20-OCT-2000 Insert Date: 25-SEP-2002 Slots: 1.0 | Overview: Windows® CE 3.0 Application Programming
Windows CE 3.0 programming for Pocket PC, handheld PC, and
embedded devices
Enterprise computing including COM, DCOM, database access using
ADOCE, and Microsoft Message Queue
Communications, including Internet Web access with HTTP,
TCP/IP, sockets, serial communications, and desktop synchronization
with ActiveSync 3.0
Build and run applications in Visual C++ using Microsoft
Foundation Classes
CD-ROM with eMbedded Visual C++ 3.0 and Pocket PC SDK
Beyond the user interface to hard-core programming
Full-scale networking and enterprise computing
Global communications from...
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