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1. | Microsoft® XNA® Game Studio 4.0: Learn Programming Now! By: Rob Miles Publisher: Microsoft Press Publication Date: 06-FEB-2011 Insert Date: 14-JAN-2013 Slots: 1.0 | Overview: Microsoft® XNA® Game Studio 4.0: Learn Programming Now! Your hands-on introduction to computer programming with Microsoft Visual C#® 2010 and XNA Game Studio 4. Get fun, easy-to-follow instructions for customizing your Xbox 360® games—or creating your own!...
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2. | Microsoft® XNA® Game Studio 2.0: Learn Programming Now! By: Rob Miles Publisher: Microsoft Press Publication Date: 16-FEB-2008 Insert Date: 14-JAN-2013 Slots: 1.0 | Overview: Microsoft® XNA® Game Studio 2.0: Learn Programming Now! Your learn-by-doing introduction to computer programming with Microsoft Visual C# 2005 and XNA Game Studio, the Xbox 360™ development tool. Get how-to instructions for customizing Xbox 360 games—and create your own games now!...
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3. | My Xbox®: Xbox 360®, Kinect™, and Xbox LIVE® By: Bill Loguidice; Christina T. Loguidice Publisher: Que Publication Date: 06-FEB-2012 Insert Date: 09-FEB-2012 Slots: 1.0 | Overview: My Xbox®: Xbox 360®, Kinect™, and Xbox LIVE® This is the quick, visual, one-stop tutorial for everyone who
wants to get maximum fun and entertainment out of their Xbox 360,
Xbox Live, and Kinect controller. Gaming experts Christina and Bill
Loguidice cover everything Xbox has to offer, uncovering cool
features and tools most users won't ever discover on their own. You
learn how to get started with Xbox 360; fast-network your Xbox
360s; run the media content in your Windows PCs; personalize your
Xbox experiences; find great stuff on Microsoft's Game, Video, and
Music Marketplaces; get acquainted with your Xbox friends and
communities;...
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4. | By: Steven Bolt Publisher: Syngress Publication Date: 06-JAN-2011 Insert Date: 24-DEC-2011 Slots: 1.0 | Overview: XBOX 360 Forensics
Game consoles have evolved to become complex computer systems that may contain evidence to assist in a criminal investigation. From networking capabilities to chat, voicemail, streaming video and email, the game consoles of today are unrecognizable from complex computer systems. With over 10 million XBOX 360s sold in the United States the likelihood that a criminal investigator encounters an XBOX 360 is a certainty. The digital forensics community has already begun to receive game consoles for examination, but there is no map for them to follow as there may be with other digital media. ...
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5. | Spieleprogrammierung mit dem XNA Framework: Entwickeln für PC und Xbox By: Hans-Georg Schumann Publisher: Microsoft Press Deutschland Publication Date: 21-OCT-2009 Insert Date: 04-DEC-2010 Slots: 1.0 | Overview: Spieleprogrammierung mit dem XNA Framework: Entwickeln für PC und Xbox
Vom Computerspieler zum Spieleprogrammierer ist es oft nur ein kurzer Weg. Analytisches Denken und ein wenig Spaß daran, verschiedene Lösungswege auszuprobieren, bringt der Spieler meist mit. Hans Georg Schumann zeigt Ihnen, wie Sie diese Fähigkeiten mit fachlichem Wissen verknüpfen. Zunächst lernen Sie die Programmiersprache Visual C# kennen und probieren erste Arbeitsschritte aus. Nach einer kurzen Einführung in Quelltextgestaltung und Programmaufbau geht es bereits ans erste eigene visuelle Projekt. Dabei lernen Sie auch gleich die Grundprinzipien der objektorientierten Programmierung...
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6. | Essential XNA Game Studio 2.0 Programming By: Jim Perry; Allen Sherrod Publisher: Jones & Bartlett Learning Publication Date: 25-OCT-2010 Insert Date: 30-OCT-2010 Slots: 1.0 | Overview: Essential XNA Game Studio 2.0 Programming Essential XNA Game Studio 2.0 Programming provides both hobbyists and experienced programmers with the information they need to take advantage of Microsoft’s powerful XNA Framework and XNA Game Studio to produce professional-level games for both the PC and the Xbox 360. Beginners learn the fundamentals of 2D game development, creating a complete top-down shooter. Intermediate and advanced users can jump right into 3D game development and create a version of the 3D game that takes advantage of hardware acceleration using High-Level Shader Language (HLSL).
Learn how to build an input system to...
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7. | By: Aaron Reed Publisher: O'Reilly Media, Inc. Publication Date: 20-DEC-2010 Insert Date: 30-SEP-2010 Slots: 1.0 | Overview: Learning XNA 4.0 Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format....
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8. | Beginning XNA 3.0 Game Programming: From Novice to Professional By: Alexandre Santos Lobão; Bruno Evangelista; José Antonio Leal de Farias; Riemer Grootjans Publisher: Apress Publication Date: 22-APR-2009 Insert Date: 09-MAY-2010 Slots: 1.0 | Overview: Beginning XNA 3.0 Game Programming: From Novice to Professional
Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don't have to! XNA 3.0 makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don't know how to program at all, Beginning XNA 3.0 Game Programming: From Novice to Professional will teach you the basics of C# 2008 programming along the way. Don't get overwhelmed with details you don't need to know-just learn what you need to start creating your own games right now!
This fast-paced introduction to XNA 3.0 and the C#...
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9. | XNA™ Game Studio Express: Developing Games for Windows® and the Xbox 360™ By: Joseph Hall Publisher: Course Technology PTR Publication Date: 06-SEP-2007 Insert Date: 07-JAN-2009 Slots: 1.0 | Overview: XNA™ Game Studio Express: Developing Games for Windows® and the Xbox 360™ XNA Game Studio Express: Developing Games for Windows and the Xbox 360 is the ultimate resource for hobbyists and students who want to write games for Windows and the Xbox 360 game console. Learn how you can create your own games using the amazing tools of XNA and Game Studio Express, the free game development tools and APIs from Microsoft, based on the incredibly popular Visual Studio IDE. You'll begin with an introduction to the XNA platform and the Game Studio Express development environment. From there, you'll examine many different game genres and will develop your own working games....
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10. | Microsoft® XNA™ Game Studio 3.0 Unleashed By: Chad Carter Publisher: Sams Publication Date: 25-FEB-2009 Insert Date: 15-DEC-2008 Slots: 1.0 | Overview: Microsoft® XNA™ Game Studio 3.0 Unleashed Using XNA Game Studio 3.0, any programmer
can master the art of game development and begin selling games to
millions of Xbox 360 users worldwide. Now, there’s a
practical, comprehensive guide to game development with
Microsoft’s powerful new XNA Game Studio 3.0 and the entire
XNA Framework.
In Microsoft® XNA® Game Studio
3.0 Unleashed, XNA expert Chad Carter covers the entire XNA
platform, presents extensive sample code, and explains that code
line by line. Carter walks you through the entire process of game
development, including installing XNA, creating objects, handling
input, managing...
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11. | By: Aaron Reed Publisher: O'Reilly Media, Inc. Publication Date: 25-NOV-2008 Insert Date: 21-NOV-2008 Slots: 1.0 | Overview: Learning XNA 3.0
Do you have what it takes to become a game developer? With this
hands-on book, you'll learn quickly and easily how to develop
computer games with Microsoft's XNA 3.0 framework-not just for your
PC, but for Xbox 360 and the Microsoft Zune as well.Written by an experienced university-level game development
instructor, Learning XNA 3.0 walks you through the
framework in a clear and understandable step-by-step format. Each
chapter offers a self-contained lesson with lots of illustrations
and annotated examples to help you master key concepts. Once you
finish the book, you'll know how to develop...
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12. | By: Bart G. Farkas Publisher: Peachpit Press Publication Date: 26-NOV-2007 Insert Date: 08-DEC-2007 Slots: 1.0 | Overview: The Xbox 360 Pocket Guide Here is your essential companion to Microsoft's Xbox 360 video
game console. The Xbox 360 Pocket Guide steers you through how
to
Set up the Xbox 360 and hook up components.
Discover and learn about the most popular games.
Play with friends on Xbox Live, chat with other players, and
purchase Microsoft Points.
Make your way around the Xbox Live Marketplace.
Pick the best Xbox controllers and other accessories.
Turn your Xbox 360 into a home media center.
Use older Xbox games on the 360.
...
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13. | Microsoft® XNA™ Unleashed: Graphics and Game Programming for Xbox 360 and Windows By: Chad Carter Publisher: Sams Publication Date: 26-JUL-2007 Insert Date: 28-JUN-2007 Slots: 1.0 | Overview: Microsoft® XNA™ Unleashed: Graphics and Game Programming for Xbox 360 and Windows Foreword by Tom Miller
Developer, XNA Game Studio Express,
Microsoft Corporation
Microsoft XNA Unleashed provides
comprehensive coverage and solid instruction on how to leverage the
XNA Framework to create high quality games for Windows and the Xbox
360. The author shows you how to take full advantage of the many
features the XNA Framework provides; you will learn the intricacies
of important tasks such as adding sound and music to games, as well
as creating, loading, and texturing 3D objects. In addition to
providing coverage of 2D programming, the author shows you how to
create...
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