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Xcode


1. 

Beginning Xcode

Beginning Xcode

By: Matthew Knott

Publisher: Apress

Publication Date: 11-MAR-2014

Insert Date: 21-MAR-2014

Slots: 1.0

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Xcode is Apple's Integrated Development Environment (IDE), Interface Builder, and other tools for helping app developers and coders to build iPhone and iPad apps more efficiently and quickly. Beginning Xcode aims to get you up and running with Apple's latest Xcode 5 and includes a wide variety of exciting projects to build. So, if you have some programming experience with iOS SDK and Objective-C, but want a more in depth tutorial on Xcode, then Beginning Xcode is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 5, to...

2. 

Xcode 5 Start to Finish: iOS and OS X Development

Xcode 5 Start to Finish: iOS and OS X Development

By: Fritz Anderson

Publisher: Addison-Wesley Professional

Publication Date: 06-MAY-2014

Insert Date: 25-OCT-2013

Slots: 1.0

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Use Xcode 5 to Write Great iOS and OS X Apps! Xcode 5 Start to Finish will help you use the tools in Apple’s Xcode 5 to improve productivity, write great code, and leverage the newest iOS 7 and OS X Mavericks features. Drawing on thirty years of experience developing for Apple platforms and helping others do so, Fritz Anderson shows you a complete best-practice Xcode workflow. Through three full sample projects, you’ll learn to integrate testing, source control, and other key skills into a high-efficiency process that works. Anderson shows you better ways to storyboard,...

3. 

Mastering Xcode: Develop and Design, Second Edition

Mastering Xcode: Develop and Design, Second Edition

By: Maurice Kelly; Joshua Nozzi

Publisher: Peachpit Press

Publication Date: 17-JUL-2013

Insert Date: 30-JUL-2013

Slots: 1.0

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Xcode is the flagship application of Apple’s suite of developer tools. In this book, Xcode experts Maurice Kelly and Joshua Nozzi show you how to use Apple’s powerful developer tools to start writing iOS and OS X apps. You’ll learn what Xcode can do and gain a deep understanding of how Xcode works so you can create and maintain great apps of your own. After a tour of the Xcode tools suite, you’ll jump in by creating a basic Cocoa app and exploring the Xcode interface. You’ll learn how to manage your project, write and debug code, build user interfaces, and use version control. You’ll also...

4. 

Xcode 4 Cookbook

Xcode 4 Cookbook

By: Steven F. Daniel;

Publisher: Packt Publishing

Publication Date: 23-MAY-2013

Insert Date: 04-JUN-2013

Slots: 1.0

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Over 100 recipes to build your own fun and exciting iOS applications Learn how to go about developing some simple, yet powerful applications with ease using recipes and example code Teaches how to use the features of iOS 6 to integrate Facebook, Twitter, iCloud, and Airplay into your applications Lots of step-by-step recipe examples with ample screenshots right through to application deployment to the Apple App Store to get you up to speed in no time, with helpful hints along the way In Detail The release of iOS 6 comes packed with over 1,500 new APIs and 200 new...

5. 

Beginning iOS Storyboarding with Xcode: Easily Design and Develop Your App, from Concept and Vision to Code

Beginning iOS Storyboarding with Xcode: Easily Design and Develop Your App, from Concept and Vision to Code

By: Rory Lewis; Yulia McCarthy; Stephen M. Moraco

Publisher: Apress

Publication Date: 10-OCT-2012

Insert Date: 14-OCT-2012

Slots: 1.0

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The advent of iOS 5 and the newest Xcode has unveiled an innovative, design-centric set of tools called Storyboarding, for you to more easily conceptualize and design your app from top to bottom. A time saver for sure, but it's new! Dr. Rory Lewis, Yulia McCarthy and Stephen Moraco — a best selling Apress author, a former Apple iOS engineering group intern and a successful app developer — have teamed up to bring you this book, Beginning iOS Storyboarding. The three authors have found a beautiful way to lead the beginner into Storyboarding and at the same time show old school coders of...

6. 

Xcode® 4 Unleashed, Second Edition

Xcode® 4 Unleashed, Second Edition

By: Frederic F. Anderson

Publisher: Sams

Publication Date: 08-MAY-2012

Insert Date: 30-JAN-2012

Slots: 1.0

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In Xcode 4 Unleashed, renowned Mac/iOS developer Fritz Anderson shows how to use Apple’s powerful new Xcode 4 integrated development environment to develop outstanding software with the least effort possible. Anderson demonstrates Xcode 4 by walking through the construction of three full applications: a command-line tool, an iOS app, and a Mac OS X application. These case-study projects offer practical insights and realistic best practices for efficiently utilizing Xcode 4 in day-to-day development. Next, he drills down to offer an even deeper understanding of Xcode 4’s most powerful...

7. 

Mastering Xcode 4: Develop and Design

Mastering Xcode 4: Develop and Design

By: Joshua Nozzi

Publisher: Peachpit Press

Publication Date: 09-SEP-2011

Insert Date: 20-SEP-2011

Slots: 1.0

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Xcode 4 has a brand new user interface, built upon proven technologies that Apple itself uses to build Mac OS X and iOS, and that have produced over a quarter million Mac OS X and iOS apps. This project-based book introduces readers to Apple's development environment. The book is aimed at new Mac OS X and iOS developers and assumes the reader is familiar with programming and object-oriented concepts. The book starts at the basics--how to download, install, and start using Xcode--and moves to a detailed look at building and running applications. The last part of the book covers more...

8. 

Xcode 4 iOS Development

Xcode 4 iOS Development

By: Steven F. Daniel;

Publisher: Packt Publishing

Publication Date: 25-AUG-2011

Insert Date: 08-SEP-2011

Slots: 1.0

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Use the powerful Xcode 4 suite of tools to build applications for the iPhone and iPad from scratch Learn how to use Xcode 4 to build simple, yet powerful applications with ease Each chapter builds on what you have learned already Learn to add audio and video playback to your applications Plentiful step-by-step examples, images, and diagrams to get you up to speed in no time with helpful hints along the way A practical guide to building your own fun and exciting iOS applications rapidly using Xcode 4 In Detail The iPhone is one of the hottest mobile devices on the...

9. 

Xcode 4

Xcode® 4

By: 

Publisher: John Wiley & Sons

Publication Date: 28-JUN-2011

Insert Date: 26-AUG-2011

Slots: 1.0

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Everything you need to know to design, code, and build amazing apps Xcode 4 is Apple's newest version of the popular development suite for creating bleeding-edge OS X and iOS apps. Written by an experienced developer and Apple-focused journalist, this book not only covers developing for OS X but also for the entire family of iOS devices, including the iPhone, iPad, and iPod touch. You'll explore the newest tools for compiling, debugging, and finding and fixing common code errors so that you can look forward to improved, smooth-running code that is developed more efficiently than ever. ...

10. 

Beginning Xcode®

Beginning Xcode®

By: 

Publisher: Wrox

Publication Date: 03-APR-2006

Insert Date: 05-MAR-2011

Slots: 1.0

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Xcode is a powerful suite of free development tools from Apple Computer that will allow you to create Macintosh applications, plug-ins, web components, applets, and more using languages such as C, C++, Objective-C, Java, and AppleScript. What you will learn from this book: Control window layout to match your development style. Master source file organization. How to access a source control management system, right in the Xcode interface. How to quickly navigate to files, symbols, bookmarks, declarations, and definitions within your project; find reference documents and...

11. 

Professional Xcode® 3

Professional Xcode® 3

By: 

Publisher: Wrox

Publication Date: 01-MAR-2010

Insert Date: 05-MAR-2011

Slots: 1.0

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A solid guide that responds to the active interest in Apple's Xcode tools Apple's Xcode tools are a collection of applications and frameworks that are used to develop, test, and optimize applications primarily written for Mac OS X or the iPhone. The steady increase in sales of Apple computers has triggered a strong interest in gaining a thorough understanding of Xcode and its tools and what they have to offer. This book provides you with an inside look at the array of Xcode tools from top to bottom. You'll go beyond the basics and dive into such in-depth topics as installing the latest...

12. 

Learn Xcode Tools for Mac OS X and iPhone Development

Learn Xcode Tools for Mac OS X and iPhone Development

By: Ian Piper

Publisher: Apress

Publication Date: 30-DEC-2009

Insert Date: 12-MAY-2010

Slots: 1.0

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This book will give you a thorough grounding in the principal and supporting tools and technologies that make up the Xcode Developer Tools suite. It is the first book to examine the complete Apple programming environment for both Mac OS X and iPhone. ...

13. 

Xcode 3 Unleashed

Xcode 3 Unleashed

By: Fritz Anderson

Publisher: Sams

Publication Date: 17-JUL-2008

Insert Date: 19-APR-2008

Slots: 1.0

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Apple’s new Xcode 3 is the most powerful Mac development suite ever created. In Xcode 3 Unleashed, renowned Mac developer Fritz Anderson has written the definitive guide to making the most of Xcode 3 to build any Macintosh or iPhone application. Anderson leads you through a simple project that covers the entire Xcode 3.x development lifecycle. You’ll walk through building and debugging command-line tools, creating Mac OS X user interfaces, modeling data, localizing languages, compiling applications, and much more. Along the way, he introduces each of Apple’s remarkable development tools...

14. 

Step into Xcode Mac OS X Development

Step into Xcode Mac OS X Development

By: 

Publisher: Addison-Wesley Professional

Publication Date: 30-JAN-2006

Insert Date: 22-FEB-2006

Slots: 1.0

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A Step-by-Step Guide to the Xcode Mac OS Development Environment Every copy of Mac OS X comes with Xcode, the powerful development suite that Apple uses to build applications ranging from Safari to iTunes. But because Xcode is complex and subtle, even experienced Mac programmers rarely take full advantage of it. Now, Mac developer Fritz Anderson has written the definitive introduction and guide to using Xcode to build applications with any Macintosh technology or language. Anderson helps you master Xcode's powerful text editor, industry-standard gcc compiler, graphical interactive...