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1. | By: Ben Simonds Publisher: No Starch Press Publication Date: 21-FEB-2013 Insert Date: 26-FEB-2013 Slots: 1.0 | Overview: Blender Master Class Blender Master Class is a practical, hands-on guide to the potential of the popular open-source 3D graphics tool. Chapters walk through the steps in the modeling process, from concept art to that final polish.
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2. | Blender 2.6 : 3D pour l'architecture By: Matthieu Dupont de Dinechin Publisher: Eyrolles Publication Date: 27-APR-2012 Insert Date: 07-FEB-2013 Slots: 1.0 | Overview: Blender 2.6 : 3D pour l'architecture
Présentation
L'outil libre de conception 3D
Préface d'Abel Groenewolt
Logiciel libre de référence pour la création d'images et l'animation 3D, Blender peut avantageusement remplacer 3ds Max, Cinema4D et même Google SketchUp dans la conception de projets architecturaux, depuis la modélisation de l'espace et des bâtiments jusqu'au rendu final. Utilisable aussi bien sous Windows et Linux que sous Mac OS X, il a été complètement refondu dans sa version 2.6 pour offrir toute une panoplie d'outils dont la puissance et la souplesse permet d'allier rapidité et créativité, tout...
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3. | Mastering Blender, 2nd Edition By: Tony Mullen Publisher: Sybex Publication Date: 28-NOV-2012 Insert Date: 22-JAN-2013 Slots: 1.0 | Overview: Mastering Blender, 2nd Edition
New edition shows you how to get the very most out of the latest version of Blender
Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of Tony Mullen's expert guide is what you need to get up to speed on Blender and expand your skills. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book covers it all. It also highlights Blender's very latest features, including new camera tracking tools and a new...
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4. | Blender Game Engine Beginner's Guide By: Victor Kuller Bacone; Publisher: Packt Publishing Publication Date: 24-SEP-2012 Insert Date: 25-SEP-2012 Slots: 1.0 | Overview: Blender Game Engine Beginner's Guide
"The non-programmer's guide to creating 3D video games with this book and ebook.
Use Blender to create a complete 3D video game.
Ideal entry level to game development without the need for coding
No programming or scripting required
In Detail
Blender Game Engine is the part of the Blender 3D editor used to create actual 3D video games. It’s the ideal entry level game development environment because you don’t even need to learn to program. Create a complete game using Bender’s innovative logic bricks.
"Blender Game Engine: Beginner’s Guide" is the ideal introduction to...
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5. | By: Carsten Wartmann Publisher: dpunkt Publication Date: 15-AUG-2011 Insert Date: 05-SEP-2012 Slots: 1.0 | Overview: Das Blender-Buch, 4th Edition
Jetzt komplett vierfarbig!+ Neu zur aktuellen Version Blender 2.5+ "... an excellent introduction for new users to get into Blender." (Blender-Entwickler Ton Roosendaal im Geleitwort)+ Vorauflagen wurden ins Englische, Italienische und Indonesische übersetzt . ...
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6. | Blender 3D Basics Beginner's Guide By: Gordon Fisher; Publisher: Packt Publishing Publication Date: 22-JUN-2012 Insert Date: 27-JUN-2012 Slots: 1.0 | Overview: Blender 3D Basics Beginner's Guide
"The complete novice's guide to 3D modeling and animation with this book and ebook.
The best starter guide for complete newcomers to 3D modeling and animation
Easier learning curve than any other book on Blender
You will learn all the important foundation skills ready to apply to any 3D software
In Detail
Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world – and it’s free! This book is for those looking for an entry into the world of 3D...
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7. | By: Roland Hess Publisher: Focal Press Publication Date: 15-JUL-2010 Insert Date: 23-FEB-2012 Slots: 1.0 | Overview: Blender Foundations Blender Foundations is the definitive resource for getting started with 3D art in Blender, one of the most popular 3D/Animation tools on the market . With the expert insight and experience of Roland Hess, noted Blender expert and author, animators and artists will learn the basics starting with the revised 2.6 interface, modeling tools, sculpting, lighting and materials through rendering, compositing and video editing. Some of the new features covered include the completely re-thought interface, the character animation and keying system, and the smoke simulator. More than just a...
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8. | Blender 2.5 Character Animation Cookbook By: Virgilio Vasconcelos; Publisher: Packt Publishing Publication Date: 17-JUN-2011 Insert Date: 03-JAN-2012 Slots: 1.0 | Overview: Blender 2.5 Character Animation Cookbook
"50 great recipes for giving soul to your characters by building high-quality rigs and understanding the principles of movement.
Learn how to create efficient and easy to use character rigs
Understand and make your characters , so that your audience believes they're alive
See common approaches when animating your characters in real world situations
Learn the techniques needed to achieve various setups, from IK-FK blending to corrective shape keys and eyes controllers
The only book to cover advanced aspects of working with character animation in Blender.
In...
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9. | Blender 3D 2.49 Architecture, Buildings, and Scenery By: Allan Brito; Publisher: Packt Publishing Publication Date: 02-SEP-2010 Insert Date: 03-NOV-2011 Slots: 1.0 | Overview: Blender 3D 2.49 Architecture, Buildings, and Scenery
Create photo-realistic 3D architectural visualizations of buildings, interiors, and environmental scenery with Blender.
Study modeling, materials, textures, and light basics in Blender
Learn special tricks and techniques to create walls, floors, roofs, and other specific architectural elements
Create realistic virtual tours of buildings and scenes
Develop a library of textures, materials, and objects that you can use over and over again
In Detail
Every type of construction—such as building a house, a movie set, or a virtual set—needs a project. These projects are made...
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10. | Blender Studio Projects: Digital Movie-Making By: Tony Mullen; Claudio Andaur Publisher: Sybex Publication Date: 24-MAY-2010 Insert Date: 03-NOV-2011 Slots: 1.0 | Overview: Blender Studio Projects: Digital Movie-Making
Learn how to get professional results from Blender
Start from scratch-the way it happens in the studio-and create fully rendered objects with Blender open-source 3D animation software and this real-world, roll-up-your-sleeves guide. No time is wasted-this book plunges straight into step-by-step instruction designed to help you build skills and create solid assets for film, video, and games.
Blender is gaining clout in professional settings, and you can get a running start with this series of hands-on tutorials that encompasses multiple disciplines. The book includes a DVD with starter,...
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11. | By: John E. Herreño; Publisher: Packt Publishing Publication Date: 21-JUN-2011 Insert Date: 22-SEP-2011 Slots: 1.0 | Overview: Blender 2.5
"Challenging and fun projects that will push your Blender skills to the limit
Exciting projects covering many areas: modeling, shading, lighting, compositing, animation, and the game engine
Strong emphasis on techniques and methodology for the best approach to each project
Utilization of many of the tools available in Blender 3D for developing moderately complex projects
Clear and concise explanations of working in 3D, along with insights into some important technical features of Blender 3D
Projects that you can tweak yourself to create magnificent finished models. Have a...
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12. | Introducing Character Animation with Blender, Second Edition By: Tony Mullen Publisher: Sybex Publication Date: 22-FEB-2010 Insert Date: 16-SEP-2011 Slots: 1.0 | Overview: Introducing Character Animation with Blender, Second Edition
This ebook does not provide access to the companion materials.
Introducing Character Animation with Blender, 2nd Edition is written in a friendly but professional tone, with clear descriptions and numerous illustrative screenshots. Throughout the book, tutorials focus on how to accomplish actual animation goals, while illustrating the necessary technical methods along the way. These are reinforced by clear descriptions of how each specific aspect of Blender works and fits together with the rest of the package. By following all the tutorials, the reader will gain all the skills necessary...
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13. | Blender For Dummies®, 2nd Edition Publisher: For Dummies Publication Date: 03-MAY-2011 Insert Date: 10-AUG-2011 Slots: 1.0 | Overview: Blender For Dummies®, 2nd Edition The exciting new book on the exciting new Blender 2.5!If you want to design 3D animation, here's your chance to jump in with both feet, free software, and a friendly guide at your side! Blender For Dummies, 2nd Edition is the perfect introduction to the popular, open-source, Blender 3D animation software, specifically the revolutionary new Blender 2.5. Find out what all the buzz is about with this easy-access guide. Even if you're just beginning, you'll learn all the Blender 2.5 ropes, get the latest tips, and soon start creating 3D animation that dazzles.Walks you through what you need to...
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14. | Character Development in Blender 2.5 By: Jonathan Williamson Publisher: Course Technology PTR Publication Date: 24-JUN-2011 Insert Date: 26-JUN-2011 Slots: 1.0 | Overview: Character Development in Blender 2.5 Character Development in Blender 2.5 provides an introduction to both Blender and character modeling, explaining the various Blender tools and how to use them to create amazing, believable 3D characters. Providing both the how and why behind each new tool or skill presented, the book is written in a step-by-step format so you can easily follow along. Divided into five parts, the book covers box modeling, poly-by-poly modeling, sculpting, retopologizing, normal mapping and more. You'll begin by learning the raw basics of Blender, giving you an understanding of how the Blender interface works...
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15. | Blender 2.5 Materials and Textures Cookbook By: Colin Litster; Publisher: Packt Publishing Publication Date: 25-JAN-2011 Insert Date: 21-JUN-2011 Slots: 1.0 | Overview: Blender 2.5 Materials and Textures Cookbook
Over 80 great recipes to create life-like Blender objects
Master techniques to create believable natural surface materials
Take your models to the next level of realism or artistic development by using the material and texture settings within Blender 2.5.
Take the hassle out of material simulation by applying faster and more efficient material and texture strategies
Part of Packt's Cookbook series: Each recipe is a logically organized according to the surface types with clear instructions and explanations on how these recipes can be applied across a range of materials...
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16. | Blender 2.5 Lighting and Rendering By: Aaron W. Powell; Publisher: Packt Publishing Publication Date: 10-NOV-2010 Insert Date: 08-MAR-2011 Slots: 1.0 | Overview: Blender 2.5 Lighting and Rendering
Bring your 3D world to life with lighting, compositing, and rendering
Render spectacular scenes with realistic lighting in any 3D application using interior and exterior lighting techniques
Give an amazing look to 3D scenes by applying light rigs and shadow effects
Apply color effects to your scene by changing the World and Lamp color values
A step-by-step guide with practical examples that help add dimensionality to your scene
In Detail
Blender 3D is a popular, open source modeling and animation package. It is used for game design, architectural visualization, character...
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17. | Beginning Blender: Open Source 3D Modeling, Animation, and Game Design By: Lance Flavell Publisher: Apress Publication Date: 30-NOV-2010 Insert Date: 22-NOV-2010 Slots: 1.0 | Overview: Beginning Blender: Open Source 3D Modeling, Animation, and Game Design
A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials and shows, as well as in production for films like Spiderman 2. Lance Flavell's
Beginning Blender will give you the skills to start shaping new new worlds and virtual characters, and perhaps lead you down a new professional path.
Beginning Blender covers the latest Blender 2.5 release in depth. The book starts with with the creation of...
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18. | By: Michel J. Anders Publisher: Packt Publishing Publication Date: 29-APR-2010 Insert Date: 29-OCT-2010 Slots: 1.0 | Overview: Blender 2.49 Scripting
Extend the power and flexibility of Blender with the help of the high-level, easy-to-learn scripting language, Python
Gain control of all aspects of Blender using the powerful Python language
Create complex meshes programmatically and apply materials and textures
Automate the rendering process and extend Blender's image manipulation capabilities
Extend Blender's built-in editor
Interact with version control systems and store render results on a FTP server
In Detail
Blender 3D is a popular, open source modeling package that can produce photo-realistic 3D images and...
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19. | Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D By: Tony Mullen; Erwin Coumans Publisher: Sybex Publication Date: 30-JUN-2008 Insert Date: 04-JUN-2010 Slots: 1.0 | Overview: Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D
Learn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step-by-step instructions for using Blender’s complex features and full-color visual examples with detailed descriptions of the processes. If you’re an advanced Blender user, you will appreciate the sophisticated coverage of Blender’s fluid simulation system, a review Blender’s latest features, and a guide to the Bullet physics engine, which handles a variety of physics simulations such as rigid body dynamics and rag doll physics.
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20. | Foundation Blender Compositing By: Roger D. Wickes Publisher: Apress Publication Date: 06-JUN-2010 Insert Date: 29-MAY-2010 Slots: 1.0 | Overview: Foundation Blender Compositing
This book provides concise yet step-by-step examples on using all of the power of Blender to provide a complete post-production workbench.
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