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Course Technology PTR


601. 

Computer Evidence: Collection & Preservation

Computer Evidence: Collection & Preservation

By: Christopher LT Brown

Publisher: Course Technology PTR

Publication Date: 03-OCT-2005

Insert Date: 07-JAN-2009

Slots: 1.0

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Learn to Collect Digital Artifacts and Ensure Evidence Acceptance! Computer Evidence: Collection and Preservation teaches law enforcement and computer forensics investigators how to identify, collect, and maintain digital artifacts to preserve their reliability for admission as evidence. The book focuses on collection and preservation because these two phases of computer forensics are the most critical to evidence acceptance, but are not thoroughly covered in text or courses. Throughout the book, a constant eye is kept on evidence dynamics and the impact investigators can have on data...

602. 

Cross-Platform Game Programming

Cross-Platform Game Programming

By: Steven Goodwin

Publisher: Course Technology PTR

Publication Date: 01-MAR-2005

Insert Date: 07-JAN-2009

Slots: 1.0

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With many of today’s games being released simultaneously on all platforms, the need for a good cross-platform development strategy is essential. Cross-Platform Game Programming covers this rarely discussed area and provides the techniques needed to develop your games effectively. It explains the plethora of problems that exist within every cross-platform game, and gives you the understanding and ability needed to solve them. It also teaches you how to write code that behaves identically on all machines. In addition, the book explains why standard libraries are not standard enough, and...

603. 

Computer Forensics: Computer Crime Scene Investigation, Second Edition

Computer Forensics: Computer Crime Scene Investigation, Second Edition

By: John R. Vacca

Publisher: Course Technology PTR

Publication Date: 27-MAY-2005

Insert Date: 07-JAN-2009

Slots: 1.0

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The Most Comprehensive, Up-to-Date, Reference on Computer Forensics! Using personal computers as their weapons, hackers and criminals (some only 11 years old) have attacked the Internet, government agencies, financial companies, small businesses, and the credit card accounts of unsuspecting individuals. This completely updated book/CD package provides a complete overview of computer forensics from information security issues to "crime scene investigation," seizure of data, determining the "fingerprints" of the crime, and tracking down the criminals. The book's companion CD-ROM contains demos...

604. 

C++ Standard Library Practical Tips

C++ Standard Library Practical Tips

By: Greg Reese

Publisher: Course Technology PTR

Publication Date: 03-OCT-2005

Insert Date: 07-JAN-2009

Slots: 1.0

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C++ Standard Library Practical Tips teaches beginning and experienced programmers how to use the Standard Library and its major component the Standard Template Library (STL) effectively in routine programming chores. The book provides 100 quick, easy-to-use tips and solutions to common programming problems such as using the right container, getting a C-style array from a vector, initializing a map with specified values, and computing the mean, median, and mode. The solutions are grouped by topics including, lists, deques, vectors, text processing, numerical algorithms, numerical processing,...

605. 

Awesome Game Creation: No Programming Required, Third Edition

Awesome Game Creation: No Programming Required, Third Edition

By: Jason Darby

Publisher: Course Technology PTR

Publication Date: 06-SEP-2007

Insert Date: 07-JAN-2009

Slots: 1.0

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This is one of the first books CRM published in game development and it has been very successful. There are thousands of more game players today than there were in 2000 and many of these players want to know how to make their own games. Most of these people are not programmers, however, so they need a non-programming why to learn and that's why this book works so well! Awesome Game Creation: No Programming Required, Third Edition teaches game enthusiasts and aspiring developers how to create your own computer games without programming skills. It teaches how the whole game design process...

606. 

Canon® EOS Digital Rebel XTi/400D Guide to Digital SLR Photography

Canon® EOS Digital Rebel XTi/400D Guide to Digital SLR Photography

By: David D. Busch

Publisher: Course Technology PTR

Publication Date: 08-AUG-2007

Insert Date: 07-JAN-2009

Slots: 1.0

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As the new owner of a Digital Rebel XTi/400D you are serious about photography and want to take professional-looking photographs. You also want to quickly and easily discover how, when, and why to use the most important features of your cutting-edge camera. "Canon EOS Digital Rebel XTi/400D Guide to Digital SLR Photography" provides you with a concise guide to the essential functions and features of the Digital Rebel XTi/400D, teaching you how to select the best autofocus mode, shutter speed, f/stop, or flash capability to take perfect pictures of any kind under any conditions. Brimming with...

607. 

Tcl/Tk Programming for the Absolute Beginner

Tcl/Tk Programming for the Absolute Beginner

By: Kurt Wall

Publisher: Course Technology PTR

Publication Date: 12-OCT-2007

Insert Date: 07-JAN-2009

Slots: 1.0

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Tcl/Tk is enjoying a resurgence of popularity and interest in the computing community due to the fact that it is relatively easy to learn, powerful, fast, permits rapid development, and runs on all computing platforms. Until now, there has not been a guide book available that teaches Tcl/Tk to those with little or no programming experience. Covering the newest versions of Tcl and Tk, Tcl and Tk Programming for the Absolute Beginner teaches beginning and novice programmers concepts such as loops, conditional execution, input and output, and events, and shows readers how to implement these...

608. 

The A+ Exams Guide: Preparation Guide for the CompTIA Essentials, 220–602, 220–603, and 220–604 Exams, Second Edition

The A+ Exams Guide: Preparation Guide for the CompTIA Essentials, 220–602, 220–603, and 220–604 Exams, Second Edition

By: Christopher A. Crayton

Publisher: Course Technology PTR

Publication Date: 07-FEB-2008

Insert Date: 07-JAN-2009

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Many A+ certification guides prepare aspiring PC technicians to pass the exam, but they don,t put test objectives in a "practical use" context. Other PC repair guides cover A+ exam objectives in a real-world setting, but they don't prepare students well enough to pass the test and get certifi ed. The A+ Exams Guide, Second Edition solves this problem by combining a complete test preparation for the new A+ examinations [Essentials (aka 220-601), 220-602, 220-603, and 220-604] with a hands-on guide that refl ects how the A+ exam questions apply to real-world PC repair problems. The book teaches...

609. 

Pro Tools® LE 7 Ignite!: The Visual Guide for New Users, Second Edition

Pro Tools® LE 7 Ignite!: The Visual Guide for New Users, Second Edition

By: Andrew Hagerman

Publisher: Course Technology PTR

Publication Date: 23-JAN-2008

Insert Date: 07-JAN-2009

Slots: 1.0

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Get ready to explore the world of computer music creation with Pro Tools® LE 7! Even if you've never created music on your computer, Pro Tools LE 7 Ignite!, Second Edition will give you the skills you need to record and mix with confidence. Completely updated to cover the new features of Pro Tools LE 7.3 and 7.4, the book presents everything you need to know about this amazing digital audio workstation with easy-to-follow clarity and screen shots that make it easy to dive into the features. Begin with the basic techniques of recording, editing, and mixing MIDI and digital audio. Then, get...

610. 

Ruby on Rails™ Power!: The Comprehensive Guide

Ruby on Rails™ Power!: The Comprehensive Guide

By: Aneesha Bakharia

Publisher: Course Technology PTR

Publication Date: 17-APR-2007

Insert Date: 07-JAN-2009

Slots: 1.0

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Ruby on Rails is a feature-rich, easy to learn, and powerful web application framework that makes creating sophisticated, full featured web applications a snap. With the intuitive, straightforward nature of Ruby and the development platform provided by Rails, anyone can put together full-fledged web applications quickly, even if they're new to web programming. Ruby on Rails Power! is a comprehensive introduction to both the Ruby language and the Ruby on Rails framework, providing you with everything you need to author the next successful Web 2.0 application. It starts with the basics:...

611. 

Perl Power!: The Comprehensive Guide

Perl Power!: The Comprehensive Guide

By: Ph.D., John P Flynt

Publisher: Course Technology PTR

Publication Date: 15-MAR-2006

Insert Date: 07-JAN-2009

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Perl Power! provides programmers with a learning and reference resource on Perl. All readers will find tutorials that utilize a "learn by doing" approach that they can work from as soon as they get the book home. The tutorials build upon each other throughout the book until a level of expertise is reached. All chapters offer complete programs to demonstrate the topics discussed, with source code available on the book's companion website. These programs are ready to run, and line-by-line commentary in the program and in the book allows programmers to understand the logic and syntax...

612. 

Reason™ 4 Ignite!: The Visual Guide for New Users

Reason™ 4 Ignite!: The Visual Guide for New Users

By: Matt Piper

Publisher: Course Technology PTR

Publication Date: 01-APR-2008

Insert Date: 07-JAN-2009

Slots: 1.0

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Reason 4 Ignite! helps you get up to speed in Reason quickly by dropping you right into the action with the author's guidance so that before you know it, you are really in the Reason groove! This book is not hard work. You will not find long lists of features and difficult theoretical explanations to wrap your head around. Instead, in each chapter you will immediately be led through relatively short groups of simple, foolproof steps. At the end of each short exercise, you'll hear the results of your work -- instant gratification! You will experience in real time what it feels like to make...

613. 

XNA™ Game Studio Express: Developing Games for Windows® and the Xbox 360™

XNA™ Game Studio Express: Developing Games for Windows® and the Xbox 360™

By: Joseph Hall

Publisher: Course Technology PTR

Publication Date: 06-SEP-2007

Insert Date: 07-JAN-2009

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XNA Game Studio Express: Developing Games for Windows and the Xbox 360 is the ultimate resource for hobbyists and students who want to write games for Windows and the Xbox 360 game console. Learn how you can create your own games using the amazing tools of XNA and Game Studio Express, the free game development tools and APIs from Microsoft, based on the incredibly popular Visual Studio IDE. You'll begin with an introduction to the XNA platform and the Game Studio Express development environment. From there, you'll examine many different game genres and will develop your own working games....

614. 

Programming for the Absolute Beginner

Programming for the Absolute Beginner

By: Jerry Lee Ford Jr.

Publisher: Course Technology PTR

Publication Date: 23-APR-2007

Insert Date: 07-JAN-2009

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Want to learn computer programming but aren't sure where to start? Programming for the Absolute Beginner provides a gentle learning curve in programming for anyone who wants to develop fundamental programming skills and create computer programs. The primary focus is on teaching the reader how to program using a free implementation of BASIC called Just BASIC. As such, the book focuses on developing programs that run on Microsoft® Windows®, but also presents programming principles that apply to different environments, including other operating systems and the Internet. Additionally, the book...

615. 

The Mastering Engineer’s Handbook: The Audio Mastering Handbook, Second Edition

The Mastering Engineer’s Handbook: The Audio Mastering Handbook, Second Edition

By: Bobby Owsinski

Publisher: Course Technology PTR

Publication Date: 26-DEC-2007

Insert Date: 07-JAN-2009

Slots: 1.0

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This completely updated edition of the bestselling Mastering Engineer's Handbook provides a thorough exploration of the mastering process for virtually any kind of audio program, utilizing insights from the world's top mastering engineers. The book is a treasure-trove of knowledge, with an overview of the history, tools, and philosophy behind mastering as well as complete reference information for all audio delivery formats in use today. Peek inside a top-flight mastering house and see how their methods can now be yours. Explore the secrets of making hot masters, the rules of compression and...

616. 

C Programming for the Absolute Beginner, Second Edition

C Programming for the Absolute Beginner, Second Edition

By: Michael A. Vine

Publisher: Course Technology PTR

Publication Date: 11-OCT-2007

Insert Date: 07-JAN-2009

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If you are new to programming with C and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the for the absolute beginner™ series teach the principles of programming through simple game creation. C is not an easy language to learn, but fortunately the clear explanations, examples, and pictures in this book make learning C easy and fun. Each chapter contains programming challenges, a chapter review, and a complete program that uses chapter-based concepts to construct an easily built application. You will acquire the skills that...

617. 

Beginning Java™ Game Programming, Second Edition

Beginning Java™ Game Programming, Second Edition

By: Jonathan S. Harbour

Publisher: Course Technology PTR

Publication Date: 01-DEC-2007

Insert Date: 07-JAN-2009

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Are you serious about learning how to create real, Java-based games for fun and sharing? Do you have a basic understanding of the Java programming language? If you've answered yes, then you are ready to get started building web-based 2D games from scratch using the latest version of the Java Development Kit! "Beginning Java Game Programming, Second Edition" is a hands-on guide that is perfect for beginner-level game programmers who want to quickly and easily learn how to create games using Java. Written in simple language, the book teaches each new skill using engaging tutorials, followed by...

618. 

Creating Music and Sound for Games

Creating Music and Sound for Games

By: G. W. Childs

Publisher: Course Technology PTR

Publication Date: 18-OCT-2006

Insert Date: 07-JAN-2009

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Get ready to step into the mysterious world of the video game sound designer and composer. Creating Music and Sound for Games examines the responsibilities associated with each of these roles and offers tips and insight for breaking into the business. With focused sections for each of these important roles, this book offers an insider's look into how the sound designer and compositor fit into the game production team and how these roles interact with one another. You'll cover the essential tools of the trade and will examine sound design and compositional tips that can save you time and make...

619. 

Just Enough C/C++ Programming

Just Enough C/C++ Programming

By: Guy W. Lecky-Thompson

Publisher: Course Technology PTR

Publication Date: 12-NOV-2007

Insert Date: 07-JAN-2009

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C/C++ programming is often thought of as inaccessible, but these languages form the basis for many other programming languages and paradigms, and as such are vital, necessary skills for any IT professional to learn. Just Enough C/C++ Programming provides an intelligent layperson's guide to programming. The book does not assume you are dimwitted, like so many other beginning programming texts do, but it doesn't assume you are an engineer either. It simply gives you enough C/C++ language knowledge to be able to complete practical, industry-related, programming projects without becoming...

620. 

Canon® EOS 30D Guide to Digital SLR Photography

Canon® EOS 30D Guide to Digital SLR Photography

By: David D. Busch

Publisher: Course Technology PTR

Publication Date: 08-NOV-2006

Insert Date: 07-JAN-2009

Slots: 1.0

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If you own a digital SLR camera, then you're serious about photography. As an avid photographer, you owe it to yourself to make the most out of your cutting-edge equipment. Somewhere between the tedious user manual full of technical garble and the generic how to digital photography books is the ideal guide to your EOS 30D. Welcome to that guide! Canon EOS 30D Guide to Digital SLR Photography provides you with a concise introduction to the most important features specific to your EOS 30D, explaining not only how to use them but also why and when. Filled with full-color images to illustrate...